Thief: Classic Rogue. I really like their level 13 ability where They simply ignore all class, race, and level requirements of the magic item, but I don’t Imagine they provide a great deal more beyond that in the best way of meaningful options that most DM’s would just permit in any case.
The good factor regarding the woodcarver tools is that you are able to go up to a different party member and give to make them some right arrows as an alternative to that garbage they have been shooting (Xanthar's Guide: 5 arrows/small rest; 20 for every long rest).
Ghostslayer: Sound in undead campaigns. You’ll be additional fortified against undead that most usually have magical aging effects (at least, that’s been my knowledge with them).
Barbarian is an easy suggestion for the Warforged. Benefiting greatly from the +two CON a Warforged Barbarian will have a substantial health pool that, while raging, will have them shrugging off damage.
Turquoisethunder – A name that implies the Warforged’s electrical and powerful nature, as well as their turquoise-colored gemstone-like eyes that flash like lightning.
Echo Knight: They took out each of the stops on this a single and made the decision “Yeah, we’re just about to make a subclass that infinitely cooler than all the things else”.
I am tortle druid picturing a massive Warforged walking all-around with a large Maul (imagined like a Tetsubo Hammer from Guild Wars) that is maybe even developed into his entire body...or possibly a smaller hammer as every single tank would like a nice big shield.
Marble – A name that suggests the Warforged’s body is sleek and polished like marble, a hard and durable stone typically used in sculpture.
Ironbark – A name that references the Warforged’s metallic building and difficult outer layer, along with their wikipedia reference physical durability.
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Also, If you're able click now to think of any ideas for how a single of such gentlish giants might Specific their reverence on the Moon Weaver in a very culturally fitting way, I might love to hear.
Shieldfist – A name that references the Warforged’s ability to integrate shields into their fists, and their defensive and durable nature.
Transmutation: When I like the vibe of the class (and it had been Transmutationists that likely initially build the Warforged… my Eberron lore know-how isn’t fantastic, so don’t despise me if I realize that badly) but I believe the class lacks a luster provided by newer Wizard schools. I’d just play an Artificer.
Arcane Archer: As pointed out above, you are going to be pretty torn between taking DEX and INT, but just start issues off with DEX and after that split your level 4 Increase between DEX and INT and you also’ll be in a much better place.